Environment Texture Artist
Matched production environments to artist concept sketches by mapping and painting hyper and photo-real textures for world objects, assets and environments. Produced custom texture libraries and materials that helped artists better expedite stringent deadlines.
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(TV) The Backyardigans
Pipeline Studios Inc/ Corus​
​Hot Wheels Showcase
Bell Canada Enterprises
Created 3D assets and designs for in-house animations and online presentations. Promoted program vision and values, through mentoring new associates, conducting dialogue meetings, designing tutorials. Enhanced the program brand and profile by helping play a key role conceiving new projects, curriculum and concept ideas.
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3D Artist
Environment Artist
Produced med poly vehicle and character models and low poly world objects according to concept sketches and diagrams. Painted hyper-real texture maps, tested in-game and revised for proprietary AMP game engine implementation.​
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(VG) Patriots: A Nation Under Fire
4D rulers/ Dreamcatcher
Copernicus Studio Inc
(TV) The Star Girls from Planet Groove
Translated camera layouts into quality background paintings.
Created 3D elements, composited into final renders.
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Background Artist
(TV) Garth & Bev
Compositing/ Render Artist
Production Work