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Environment Texture Artist

Matched production environments to artist concept sketches by mapping and painting hyper and photo-real textures for world objects, assets and environments. Produced custom texture libraries and materials that helped artists better expedite stringent deadlines.

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(TV) The Backyardigans

Pipeline Studios Inc/ Corus​

​Hot Wheels Showcase

Bell Canada Enterprises

Created 3D assets and designs for in-house animations and online presentations. Promoted program vision and values, through mentoring new associates, conducting dialogue meetings, designing tutorials. Enhanced the program brand and profile by helping play a key role conceiving new projects, curriculum and concept ideas.

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3D Artist

Environment Artist

Produced med poly vehicle and character models and low poly world objects according to concept sketches and diagrams. Painted hyper-real texture maps, tested in-game and revised for proprietary AMP game engine implementation.​

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(VG) Patriots: A Nation Under Fire

4D rulers/ Dreamcatcher

Copernicus Studio Inc

(TV) The Star Girls from Planet Groove

Translated camera layouts into quality background paintings.

Created 3D elements, composited into final renders.

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Background Artist

(TV) Garth & Bev

Compositing/ Render Artist

Production Work

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